Monday, October 11, 2010

Light and Shadow

Learning the rules that light and shadow obey, will help you understand what you are seeing and make it easier to draw!



Highlight: the area facing the light source and receiving the most light.

Halftone
: the transition between your highlight and shadow.

Core Shadow
: the darkest area of an object.

Reflected Light
: light from the source bounces off an object and creates a light area within the shadow, but it is never bright as the highlight.

Cast Shadow: the silhouette of an object projected opposite the light source.



*Don't forget: reflected light is never as bright as your lighted area.*

Saturday, October 9, 2010

Texture

So far in class we have worked with line, shape, and value.
This week we introduced another of the elements of art: Texture.

From 200 Projects by Valerie Colston


Remember there are three kinds of texture:
Actual, Simulated, and Invented.

Which kind of texture are we working with for our pinecone still life? For extra credit: Email me the answer and explain.


**Don't forget when dealing with a volumetric form you must be careful to not use your texture in such a way as to flatten out your object.**